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Then, fly toward them and prepare to attack. Try to avoid the attention of enemy ships by flying around the edges of the map and waiting for the AT-ATs to become vulnerable. Unlike most ships, they lack homing missiles. While these ships can take out an AT-AT with one harpoon, they are awful at fighting enemy aircraft. When you’re the Rebels, you’ll gain access to the Snowspeeders in the last wave of Walker Assault.
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It doesn’t take much for another ship to take you down, so don’t save those cooldowns for a rainy day. If an enemy is locking onto you, use them. You can also do a lot of damage against those AT-STs, which can relieve some of the pressure on your grounded friends.Įach ship has evasive maneuvers assigned to the D-pad and at least one defensive cooldown, like a burst of speed that will help you escape an enemy or an increase in shield power. Use your blasters and missiles to take them out. They’ll usually be hanging around the uplink stations. Get some height, slow your boosters, and then aim toward the battlefield and looks for swarms of enemies. However, you can still help out your friends on the ground. When you’re in the air, your instinct is to resort to dogfighting other airships. Image Credit: GamesBeat Playing as an air vehicle
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